![]() ![]() I switch between Cindercoat & Visage of Gunes depending on how high GR I'm doing. For every point of Discipline u have u get 40% increased damage to having 3 items at +12 gives you 1,440% dmg increase. An item that has say no discipline but had good stats may not be as good as a lower dmg item that has +12 discipline so always take this into consideration when choosing your gear. With Chest, Weapon and off-hand ideally you want to get +12 Discipline as this stats with your Unhallowed Essence set, take note that this benefit only works on your current discipline not your total, so you always want to maintain max discipline at all times. If your running in a group take CoE instead. I took Elusive Ring over Convention of Elements as the 60% dmg reduction is permanent vs the short buff duration and long cool down that Elements ring gives you as i prefer to run solo than with groups. I have around 95% dmg reduction when GR with this build with my current setup at around the 170-180m toughness based on stats and items paragon 800. So i have optioned for some toughness to be able to take a hit if i get caught out. ![]() I found the main problem with DH was the squishyness, (that's me being an average DH player). Stat Priority: Dex Dmg % Reduced Resource Cost ASĪfter casting Shadow Power, Smoke Screen, or Vault, take 50 - 60% reduced damage for 8 seconds.Multishot hits enemies below 60% health twice and its damage is increased by 150 - 200%.
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